![]() ![]() Fixed some rendering discrepancies between macOS Metal and CUDA.Fixed some contributions that are too bright if analytic lights are used.Fixed render layer AOV to take object visibility into account.Fixed render failure when photon tracing is used with analytic lights and light passes.Fixed render failure / hang when AI light + AI light updates is used in a scene with analytic lights.Fixed missing analytic light spread angle effect in volumes and photon tracing.Fixed incorrect material masks if opacity is Fixed brightness of analytic lights if light passes are used.Fixed artefacts occurring when using very small analytic disk lights.Fixed an issue in which the brightness of the denoised output appeared different when compared to the beauty pass.This fixes the issue where larger scenes have very faint light beam effects before. ![]() ![]() Added light beam extinction pin to post media node.macOS version 13.3 or newer is required, but newer versions are recommended. This version adds support for macOS 14 (Sonoma). A large number of changes were needed and so we would like to make this version a beta to address any last minute issues. ![]()
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